11-12 22:55:55.988: I/Unity(22617): NullReferenceException: Object reference not set to an instance of an object
11-12 22:55:55.988: I/Unity(22617): at gamestate.pauseGame (Boolean doPause) [0x00000] in <filename unknown>:0
11-12 22:55:55.988: I/Unity(22617): at LevelBuilder.PauseGameOpen () [0x00000] in <filename unknown>:0
11-12 22:55:55.988: I/Unity(22617): at EventDelegate.Execute () [0x00000] in <filename unknown>:0
11-12 22:55:55.988: I/Unity(22617): at EventDelegate.Execute (System.Collections.Generic.List`1 list) [0x00000] in <filename unknown>:0
11-12 22:55:55.988: I/Unity(22617): at UIButton.OnClick () [0x00000] in <filename unknown>:0
11-12 22:55:55.988: I/Unity(22617): UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
11-12 22:55:55.988: I/Unity(22617): UICamera:Notify(GameObject, String, Object)
11-12 22:55:55.988: I/Unity(22617): UICamera:ProcessTouch(Boolean, Boolean)
11-12 22:55:55.988: I/Unity(22617): UICamera:ProcessTouches()
11-12 22:55:55.988: I/Unity(22617): UICamera:Update()