Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Romano on December 02, 2013, 09:18:56 AM
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Hello
I want 9 slice sprite and tiled top, bottom, left, right sides and center. How to do it?
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Linked in the Useful Stuff sticky post:
http://www.tasharen.com/forum/index.php?topic=857.msg7373#msg7373
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and where is UISlicedSprite in NGUi 3.0.5 ?
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Using UISprite instead UISlicedSprite. But, i have many error. What this displayColor.
Errors:
UISlicedTiledSprite.cs(38,24): error CS1502: The best overloaded method match for `BetterList<UnityEngine.Color>.Add(UnityEngine.Color)' has some invalid arguments
UISlicedTiledSprite.cs(38,28): error CS0103: The name `displayColor' does not exist in the current context
UISlicedTiledSprite.cs(38,24): error CS1503: Argument `#1' cannot convert `object' expression to type `UnityEngine.Color'
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How work with class?
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This script don't work (
i'm create SlicedTiledSpriteEditor, insert component in widget. He don't tiled texture (
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Essentially, you just need to remake it inside the UISprite class the way that the new Sliced,filled etc are made. I think I need to use this for a project too, so I'll have a look at it later tonight.
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Nicki: How are you getting along?
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Haven't had time, but I'm looking at it right now.
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http://www.tasharen.com/forum/index.php?topic=7040.msg33249#msg33249