Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: zincoontrin on December 04, 2013, 04:59:44 AM

Title: Rigidbody error
Post by: zincoontrin on December 04, 2013, 04:59:44 AM
I'm in the process of updating to 3.0.6 f7. With the Rigidbody addition to the UIPanel, I get the following errors while executing:

Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
UnityEngine.GameObject:AddComponent()
UIPanel:OnEnable() (at Assets/NGUI/Scripts/UI/UIPanel.cs:529)

How do I solve it please?

Thanks
Title: Re: Rigidbody error
Post by: ArenMook on December 04, 2013, 03:19:20 PM
http://www.tasharen.com/forum/index.php?topic=6823.msg32068#msg32068
Title: Re: Rigidbody error
Post by: zincoontrin on December 09, 2013, 06:42:36 AM
Thanks Aren, we are investing this.