Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: zincoontrin on December 04, 2013, 04:59:44 AM
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I'm in the process of updating to 3.0.6 f7. With the Rigidbody addition to the UIPanel, I get the following errors while executing:
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
UnityEngine.GameObject:AddComponent()
UIPanel:OnEnable() (at Assets/NGUI/Scripts/UI/UIPanel.cs:529)
How do I solve it please?
Thanks
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http://www.tasharen.com/forum/index.php?topic=6823.msg32068#msg32068
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Thanks Aren, we are investing this.