Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: zenmaster on January 16, 2014, 06:05:04 AM
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Hi All,
I have a UIPanel that is the child of an Anchor.
I try to change its position in scene but cursor has a little rotate symbol when inside the panel.
It will only rotate. I can change position values in Inspector and it will move.
Thanks,
Kevin
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Hi All,
I have a UIPanel that is the child of an Anchor.
I try to change its position in scene but cursor has a little rotate symbol when inside the panel.
It will only rotate. I can change position values in Inspector and it will move.
Thanks,
Kevin
Also having this problem. The anchoring of the panel doesn't seem to have any effect either. Trying to "glue" the content of the panel to top left, but when changing screen size it doesn't take.
Anchoring widgets works just fine.
(NGUI 3.0.8 f7, Unity Pro 4.3.2 f1)
Thanks!
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Maybe some more info will help:
Steps to reproduce this strange behaviour:
1. New scene
2. Create new 2D UI
3. Create new Panel with Root as parent
When moving cursor over panel, and having move mode enabled (W), the rotate symbol appears. Can't drag the handles on the object, and can't move it. Just rotate.
Hierarchy:
UIRoot
- Camera
- Panel
Thanks again!
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Thanks, I will fix it.
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Cool!
I'm probably a pain for asking this, but in what version do you think it will be fixed?
Sorry, and thanks again...
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Already fixed in 3.0.9.
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Ah, sweet! You're a pistol!