Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: breakmachine on January 23, 2014, 10:51:58 AM
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Hi!
We got an error report saying that if you suspend our app on android and then resume it quickly it sometimes crashes on lower-end devices. From the error log it seems the crash is due to a NullReferenceException on UIDrawCall.Destroy.
01-22 15:03:16.654: I/Unity(5671): NullReferenceException
01-22 15:03:16.654: I/Unity(5671): at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0
01-22 15:03:16.654: I/Unity(5671): at UIDrawCall.Destroy (.UIDrawCall dc) [0x00000] in <filename unknown>:0
01-22 15:03:16.654: I/Unity(5671): at UIPanel.OnDisable () [0x00000] in <filename unknown>:0
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There was a post on this just yesterday, and I posted a fix inside.