If you are positioning things yourself, why are you using anchors?
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform:INTERNAL_get_position (UnityEngine.Vector3&)
at UnityEngine.Transform.get_position () [0x00000] in C:\BuildAgent\work\d3d49558e4d408f4\artifacts\EditorGenerated\UnityEngineTransform.cs:27
at UIRect+AnchorPoint.SetHorizontal (UnityEngine.Transform parent, Single localPos) [0x0005a] in D:\unity\AddictiveBirdHunting\Assets\NGUI\Scripts\Internal\UIRect.cs:76
at ScoreSceneScript.AddLabel (Single pX, Single pY) [0x00040] in D:\unity\AddictiveBirdHunting\Assets\Scripts\ScoreSceneScript.cs:38
at ScoreSceneScript.AddPlayerNames () [0x0001e] in D:\unity\AddictiveBirdHunting\Assets\Scripts\ScoreSceneScript.cs:21
at ScoreSceneScript.Start () [0x00000] in D:\unity\AddictiveBirdHunting\Assets\Scripts\ScoreSceneScript.cs:10
(Filename: Assets/NGUI/Scripts/Internal/UIRect.cs Line: 76)