#if UNITY_IPHONE || UNITY_ANDROID
string mobKey = key + " Mobile";
if (mLanguageIndex != -1 && mDictionary.TryGetValue(mobKey, out vals))
{
if (mLanguageIndex < vals.Length)
return vals[mLanguageIndex];
}
else if (mOldDictionary.TryGetValue(mobKey, out val)) return val;
#endif