Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Aastha on February 17, 2014, 01:31:17 AM
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Hi,
I have one confusion if I instantiate a prefab from resources then its atlas is added to the scene at that only and after destroying it the memory occupied by the atlas is free. Am I correct?
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If you use Resources.Load, it's up to you to do Resources.UnloadUnusedAssets later. Nothing is released after it's loaded unless you tell it to. It's a Unity question.