Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: pyamamoto on February 20, 2014, 05:57:38 PM
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NGUI 3.4.7
We have a background texture, UISprite, Sprite Type Sliced, Fill Center being populated in a UIScrollView (a scrolling list populated by a data source).
One example is a price button, with a UILabel on top of the background texture.
This works in Editor, iOS devices (afaik), and most Android Devices we have tested, but does not work on Galaxy S2 and Galaxy S3 devices (we have tried on multiple OS versions, 4.1.2, 4.0.4, ...).
Tested with Unity 4.3.1f1 and 4.3.4f1.
Does anybody have any information on this type or related issue? I've seen http://www.tasharen.com/forum/index.php?topic=3673.0 but I don't think that is related.
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No solution, just a "me too." Also happening with UISprites in a UIScrollView. Other elements are showing up fine. Not seeing this on any other device, only my Galaxy SIII.
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In my case, looks like the culprit is "AlphaClip." "SoftClip" works properly.
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In our case seems to have been resolve because it seemed to be a wrong material configuration. Should had been Culling on rather than premultiplied colored.