Support => NGUI 3 Support => Topic started by: Erbacher on March 28, 2014, 07:03:41 AM
Title: How do I get full control over when a Tween starts its animation?
Post by: Erbacher on March 28, 2014, 07:03:41 AM
Hi guys,
I've had a look at the documentation and other forum posts and I was shocked to see that I can not find a answer to what I thought was a simple question.
I'm looking to have full control over a Tween's animation, for example the Tween Position Component.
As it stands at the moment I am able to attach a Tween Position Component to a GameObject and when I press play in Unity the Tween animation starts automatically. I understand I can use UIPlayTween to have some control over playing the tween again. However my main issue is that I do not want the Tween to start automatically.
So the question is, am I able to have control over when a Tween's animation plays for the first time?
If I have missed something really simple I do apologise, but can someone point me the correct direction please? :)
Thanks a lot.
Title: Re: How do I get full control over when a Tween starts its animation?
Post by: xbelt on March 28, 2014, 07:14:09 AM
Just deactivate the tween in the inspector. When you want to play your tween just use