Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Donkey111 on April 03, 2014, 10:48:24 PM
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Hi!
I'm trying to make an atlas and it continously gets corrupted (with portions of the textures in different sprites) or just show up as green boxes, depending on my import settings for the textures.
Am I missing a new procedure needed for creating atlases? We recently did an update
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Select the atlas texture and override it for your target platform, changing it to 4096x4096, Truecolor (ARGB32).