Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: dmitche3 on April 18, 2014, 02:32:24 PM

Title: Noob question. Mouse movement not matching objects.
Post by: dmitche3 on April 18, 2014, 02:32:24 PM
I just pulled down the free version of NGUi today and started going through the tutorial video.  The video has me create a button and a slider and that is where things start going strange.

I'll start with the slider.  I'm working in 2D.  When I slide the slider the slider moves faster to the left then my mouse.  When the slider reaches the 0-position, the mouse is several cm to the right of the slider bar.  If I try to click on the slider bar I have to position it to the right by this amount.  Moving the slider back to the far right and the mouse and slider finish properly relative to each other.


I have found some mention of the UIRoot and using 'fixed size' while I've 'played' around with setting the 'manual Height' I simply don't understand what setting the 'manual height' has to do this situation. ( wow!, deja vu moment, and with that deja vu moment I have to say, PLEASE, if I'm opening up a can of worms please forgive me as I don't to flame an old fire.  ??? )

Any suggestions at reading material or such would be most appreciated.  Thank you.
Title: Re: Noob question. Mouse movement not matching objects.
Post by: ArenMook on April 18, 2014, 05:20:53 PM
Free version of NGUI doesn't come with support, however the UIRoot hasn't changed much. Check its documentation page.
Title: Re: Noob question. Mouse movement not matching objects.
Post by: dmitche3 on April 18, 2014, 07:36:48 PM
Thanks.  I wasn't aware if this forum was for official support or general.  If I could ask only one question it would be is the free stuff still working in the current version of Unity, as nearly all of the examples failed.  As this was hours 1-3 of getting my hands wet I'll restart the videos again tomorrow and hopefully things will work.
Title: Re: Noob question. Mouse movement not matching objects.
Post by: ArenMook on April 19, 2014, 05:44:54 PM
Free version (2.7.0, not 2.0.7!) should work in the current version of Unity just fine. There are likely to be deprecated warnings, but that's about it.