Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: webik150 on April 22, 2014, 11:06:22 AM
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Hey. I have this problem. When I first-run my newly built standalone game, everything looks normal. However, when it quits and I want to play it again, all the textures turn blurry. I have even tried building it on mac, but the problem persists.
I have one atlas for all sprites that is 4096x4096.
Also I have found, that when I run the game normally, then once in Unity Editor and the normally again, the textures are normal for that run.
Any help?
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Doesn't anyone know? I really need help, because I have this for school, and I have to have it done in two weeks.
Thanks
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Check compression of sprite texture.
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You run it once, it's all fine, you run it the second time (without changing anything) and it's blurry? That doesn't sound NGUI-related at all, nor compression related. Quality settings -- yes. If you have some script that changes the quality settings on the fly, that might be the cause.
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Ok, so I don't have any script like that, and I had set the default settings to "fantastic".
EDIT: Problem solved. All I had to do was to delete all the quality settings, other than "fantastic".
Thanks.