Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Mastro on May 19, 2014, 07:55:47 PM
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I wanted by button to call a function in a script to load the next scene.
Not sure if this is the best way but I created an empty gameobject and dragged my script on it. It has a public function and a parameter for string levelName. However when I point to that object in the UIButton and that method, the arg0 wants an object and I can't type in the value in the designer. Using nGui 3.6.0
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You can only find it to a property, such as game object's name. You can't specify a value directly by typing it.