Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: borr on May 21, 2014, 06:52:43 AM
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I'd like to have ability to save current language in any other way instead PlayerPrefs. There are problem - I need to modify your Localisation.cs after each update.
For example - virtual function that I'd rewrite in my successor class.
Thanks!
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Why, what's wrong with PlayerPrefs in this case?
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Some publishers doesn't like if a game stored in something in the windows registry, for example BigFishGames, iWin, GameHouse
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Alright, I'll replace PlayerPrefs with something else in a future update, but I can't promise a specific date.
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Thanks!