Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Anadin on July 10, 2012, 02:38:10 AM
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I need a non-fixed function shader but only seem to get the right results in my UI if I use the Transparent Colored shader (which is fixed function).
Is it possible to get/make this shader not fixed function?
If I try and use Alpha clip or Soft clip I get large grey areas on some of my sprites :(
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"non fixed function" implies an actual shader, so that makes no sense.
"Unlit/Transparent Colored" shader has clipping versions of it -- "Unlit/Transparent Colored (SoftClip)" for example. If you want to use another shader that has clipping, you need to write the clipped versions of that shader with the same naming syntax.