Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: Capyvara on June 08, 2014, 11:36:42 PM

Title: 2D colliders and RigidBodies
Post by: Capyvara on June 08, 2014, 11:36:42 PM
Hello,

Is the RigidBodies still needed on UIPanel if we're only using 2D Colliders? Shouldn't it add a RigidBody2D instead? Or differently from 3D colliders the presence or not of a rigid body has any performance difference?

Thanks
Title: Re: 2D colliders and RigidBodies
Post by: ArenMook on June 09, 2014, 03:18:03 AM
You're right, rigidbody isn't needed on the panels when using 2D colliders.