Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: catacomber on July 10, 2012, 09:59:28 PM
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Following Example 3 -- Menu------in Examples in NGUI--which I'm very happy with, by the way--------getting more and more comfortable and have some ideas about how to use some things with Game Objects in general in what I hope will be an entertaining way. But first have to master the basics.
In that example, under Panel - Main is "Window".
Is that just a panel or game object renamed to "Window"? I know my question is very basic but doing well generally with NGUI---just trying to understand. : ) Thanks. If I click around in NGUI, I don't see any option to add a "Window"---and come from ios background so that of course confuses me--to see something called "Window" and not know how to create it. It looks like a renamed panel or game object to me to collect the children that are on it. : ) But need to be sure because I'm making a main menu. Could make an adequate one but want to make one just like the one in the example but with my own background and buttons of course. : )
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Game object names are irrelevant. Only the script attached to game objects matter. I simply named it "Window" because it's the root of that window.
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But what is the "it"--the root? A panel? Or a game object. Imagine we are in the example and we have to create that window.
What do we do? : )
How did you create that object or whatever it is called "window".
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We are always in the same scene here right? Whatever pops up are windows in the same scene----- : ) I'm not moving to another scene for the options window so the "windows" are pop up windows sort of in the same scene?
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I'm not sure I get your question. As I said "Window" is just a renamed game object.
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Now I understand. Thank you. : )