Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Decco on June 16, 2014, 11:48:50 AM
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The first one is relative to the Anchor system. Sometime if you set the Anchor to 0, it does not show at 0 offset.
(http://s23.postimg.org/jrje2n3pn/Capture.png)
Second, is related with all texture, there is a 1 pixel offset between the texture and the NGUI frame.
(http://s22.postimg.org/5o50xwhgx/Capture2.png)
Is that some bugs or working as intended ?
Thanks
Decco
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Generally all kinds of issues popup if your Game view is hidden behind your Scene view because it's not possible to determine the game view's size when it's hidden. Don't do it.
There is always a half-pixel offset on Windows machines because Unity runs using DirectX 9. Google "dx9 half pixel offset" to find out more.
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Just to tell you, update 3.6.6 has fixed the first case ! Thank you ;-)
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As someone who had that same problem before, with game view hidden behind scene view... Is there some way you can determine that is happening, and throw a warning into the console or something?
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It's not an issue anymore. As Decco mentioned, it was fixed in an earlier version.