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Messages - GroovyGray

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1
NGUI 3 Support / Re: Dynamic Scrollview Height Value
« on: February 01, 2015, 06:51:39 PM »
Thanks! Worked like a charm.

2
NGUI 3 Support / Dynamic Scrollview Height Value
« on: January 29, 2015, 02:21:14 PM »
Where can I get access to the value for dynamic height that results from adding and removing items from a scrollview?

It is not the UIPanel / Size / Y that I'm looking for. It's the actual height of the orange rect in the attached image.


3
NGUI 3 Support / Re: Resize Children
« on: April 30, 2014, 06:43:20 PM »
Thanks, that did it!

4
NGUI 3 Support / Resize Children
« on: April 30, 2014, 04:09:00 PM »
When resizing the screen I need the 4x4 area to always stretch and squash to the screen ratio like in the image. I have not be able to find a way to do this with anchors. The example image was done using unity scale values, if I use a stretch component on the parent of the squares it doesn't scale in a way that will effect the children. any ideas?


5
NGUI 3 Support / Re: Scroll View Credits
« on: April 22, 2014, 10:32:55 AM »
Thanks Aren! Animating the scroll bar value works great.

6
NGUI 3 Support / Scroll View Credits
« on: April 21, 2014, 09:48:51 PM »
I am trying to create an auto-scrolling credits scene, where you can also drag up and down the scrollview as you see in so many games. So far everything is working great except for one issue. I am tweening the ScrollView itself, and the tween pauses momentarily whenever a touch is detected. Problem is, the clipping area moves along with the scrollview, and I end up not being able to scroll back up the list.

Should I be moving something other that the scrollview? Is there any way to keep the scrollview from moving? Anyone know a better way of doing this?

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