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Messages - gearedgeek

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NGUI 3 Support / Re: Setting up Healthbars
« on: November 10, 2017, 03:47:40 AM »
Here's a video of the issue where the full healthbar is not disappearing off the UI.

https://youtu.be/7BcuHvNA6lA

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Other Packages / Re: Hud Text and Playmaker
« on: November 10, 2017, 02:43:03 AM »
Has anyone recently used this?

3
Other Packages / Re: Multi-Purpose Game Starter Kit
« on: May 25, 2017, 08:35:50 PM »
That sucks. I was hoping to use the vehicle scripts. Oh well, I guess I'll look else where.

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Other Packages / Re: Multi-Purpose Game Starter Kit
« on: May 25, 2017, 01:25:31 AM »
What happened to the asset on the Unity Store?

5
NGUI 3 Support / Re: NGUI on Mobile
« on: February 16, 2017, 11:38:07 PM »
Okay, I have figure the two issues as of right now. The first issue is with the menu scene crashing/closing. I did change the Scaling Style to "Constrained On Mobiles" as well checked both Content Width/height. You only need Content Height checked. Now the menu scene doesn't crash/close.

The second issue with the menu scene getting skipped and going straight to the game scene. I forgot about the Scene hierarchy in the Build Menu. Once I put the menu scene above the game scene then everything worked.

Sorry for posting these issues but at least if someone else runs into these issues this should help them.

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NGUI 3 Support / Re: NGUI on Mobile
« on: February 16, 2017, 11:29:11 PM »
I have the menu scene and a game scene checked in the build menu. When I test on my android device the app goes straight to the game scene and not the menu scene.

But if I uncheck the game scene then the menu scene loads.

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NGUI 3 Support / NGUI on Mobile
« on: February 16, 2017, 11:12:25 PM »
I created a very basic NGUI menu for my mobile project. When testing the menu on my android device the menu appears for a second then closes/crashes.

8
NGUI 3 Support / Setting up Healthbars
« on: February 07, 2017, 10:22:43 AM »
I'm trying to set up health bars for the AI in my project. I have managed to get the health bars to follow the AI around but I'm not sure how to update/change the value of the Progress Bar when the AI takes damage. I'm using ICE Creature Control for the AI movement, interactions, etc...

I have tried drag/drop the AI in "On Value Change" but the options are limited. The AI's health is "Durability" and I'm not sure how to add that.

Any other problem I'm having is the background of the bar stay at the edge of the screen when the player looks away but the foreground will disappear. I'm not sure what's going on.

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Other Packages / Re: NGUI: HUD Text
« on: February 06, 2017, 06:55:18 PM »
I'm looking to add this to my project and I need help trying to get it working with the AI health. I would like to use playmaker if possible.

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