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Messages - neopickaze

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NGUI 3 Support / Re: 2D UI Zooming on click
« on: February 17, 2017, 04:54:18 AM »
OK forget what I said earlier, it was already commented out in this version 3.11.1 - if I re-enable it all it's better

  2.                                         // There seems to be a Unity 5.4 bug that returns invalid screen size when the mouse is clicked (wtf?) on OSX
  3.                                         if (mGameSize.x == 1f && mGameSize.y == 1f) mGameSize = s_GetSizeOfMainGameView();
  4. #else
  5.                                         mGameSize = s_GetSizeOfMainGameView();
  6. #endif

NGUI 3 Support / Re: 2D UI Zooming on click retina (unity bug)
« on: February 17, 2017, 04:48:25 AM »
Triple posting now - sorry can't edit :)

Tried the advice in here removing the #ifdef completely, uncommenting the if on line 1959 and nothing seems to make a difference

I appreciate it's a unity bug not an NGUI bug, I'll keep playing but any advice in the meantime appreciated :)

NGUI 3 Support / Re: 2D UI Zooming on click
« on: February 16, 2017, 04:56:21 PM »
Sorry for double post forgot to add it's NGUI 3.11.1 and I think I'm having this same problem as this guy was:

NGUI 3 Support / 2D UI Zooming on click
« on: February 16, 2017, 04:21:07 PM »
Hey all,

I'm having some problems working with the sample files on Unity 5.5 running on my 5K retina imac

Whenever I click or scroll the mousewheel or interact in anyway all the 2D components are zoomed in and overscaled which usually means I can't click any of the buttons.

3D seems to be unaffected, apologies if I'm missing some silly configuration to get this to work:

Here's a video showing the behavior

Thanks for your help

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