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TNet 3 Support / Re: Where I am taking TNet
« on: October 30, 2015, 01:11:45 PM »an in depth tutorial on the "correct" way to sync character controllers and animations (multi-player) would be very helpful. i've read many threads (and replies) on this topic and there has never been a decent tutorial and/or examples.
I think this at the moment is one of the larger deterrents of the package. Most of the tutorials are incredibly basic and TNet has implemented many new features which are not included in the tutorials. I would love to see an example of a proper third person controller with TNet. Unity has a sample package that would make for a nice tutorial.
Otherwise I love TNet, I keep coming back to it because it is a very flexible and lightweight networking framework that is "battle-tested". Meanwhile most other frameworks are suffering from the "we are in beta forever" syndrome or the developers basically give up on it (cough Bolt cough).

