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Messages - Russel

Pages: [1] 2
1
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: July 10, 2014, 04:11:52 AM »
@ArenMook Thank you!

@gdeglin We don't have a test device where the issue occurs. Thanks for your help!


2
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: July 09, 2014, 04:10:28 AM »
Here is the Unity Forum Link:
http://forum.unity3d.com/threads/crash-occurs-in-kitkat-under-opengl-2-0.232643/

How do I get a bug number?

3
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: July 08, 2014, 02:55:19 AM »
We have a new (libc.memcpy) Bug Report in our Google Play Developer Console:

java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 4.5.1p3
Device model : HUAWEI HUAWEI G6-U10
Device fingerprint: Huawei/G6-U10/hwG6-U10:4.3/HuaweiG6-U10/C900B116:user/ota-rel-keys,release-keys

Caused by: java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 71d35000
Build fingerprint: 'Huawei/G6-U10/hwG6-U10:4.3/HuaweiG6-U10/C900B116:user/ota-rel-keys,release-keys'
Revision: '0'
pid: 23425, tid: 23460, name: UnityMain >>> de.bla.bla <<<
r0 71d35000 r1 65bcc050 r2 00000780 r3 c28c5a12
r4 00000780 r5 60c45c60 r6 71d35000 r7 65bcc010
r8 00000780 r9 00000001 sl 65bcc280 fp 00000001
ip 00000013 sp 60c45bd8 lr 00000280 pc 40064250 cpsr 2f303155

at libc.memcpy(memcpy:272)
at Unknown.0000077c(Unknown Source)

These devices are currently affected:
- Sony Xperia M2 with Android 4.3
- Huawei Ascend G6 with Android 4.3

4
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: July 07, 2014, 06:34:42 AM »
The bug is present again in Android 4.4.4  :(.

These devices are currently affected:
- Sony Xperia Z1
- Sony Xperia Z1 Compact
- Sony Xperia Z Ultra

http://www.androidcentral.com/sony-android-444-xperia-z1-compact

We use Unity 4.5.1p3 and NGUI 3.6.5.

5
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 26, 2014, 12:16:39 PM »
no solution?

6
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 25, 2014, 09:33:40 AM »
No, Version 3.5.5 solved not the issue. We have tested it with Samsung Galaxy S4. The Galaxy S4 crashed after a longer time.

7
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 25, 2014, 04:43:50 AM »
The Sony Xperia Z Ultra is a new device with this crash, because Android KitKat now rolling out to Sony Xperia Z Ultra.

Here are the the crash candidates (all Android-KitKat with OpenGL ES supported devices, but not the Nexus devices)
http://en.wikipedia.org/wiki/OpenGL_ES#OpenGL_ES_3.0_2

Downgraded to NGUI 3.0.8f4, not crash!

8
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 24, 2014, 12:36:55 PM »
It seems this is not a Tween issue, but a Font / widget depth issue (maybe???). It is difficult to reproduce! This is definitely a NGUI Bug.

9
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 24, 2014, 06:03:00 AM »
We suspect that is a NGUI Tween issue (UITweener). We try to narrow it down and build a small repro project.

10
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 07, 2014, 05:44:41 AM »
Backtrace

03-07 10:37:55.592: I/DEBUG(267): backtrace:
03-07 10:37:55.592: I/DEBUG(267):     #00  pc 0002225c  /system/lib/libc.so (__memcpy_base+227)
03-07 10:37:55.592: I/DEBUG(267):     #01  pc 00071107  /system/vendor/lib/egl/libGLESv2_adreno.so (rb_memcpy+282)
03-07 10:37:55.592: I/DEBUG(267):     #02  pc 0007d4a1  /system/vendor/lib/egl/libGLESv2_adreno.so (rb_vbo_cache_buffer+320)
03-07 10:37:55.592: I/DEBUG(267):     #03  pc 000465a7  /system/vendor/lib/egl/libGLESv2_adreno.so (cache_vbo_attrib+298)
03-07 10:37:55.592: I/DEBUG(267):     #04  pc 0004962d  /system/vendor/lib/egl/libGLESv2_adreno.so
03-07 10:37:55.592: I/DEBUG(267):     #05  pc 00049da5  /system/vendor/lib/egl/libGLESv2_adreno.so (core_glDrawElementsInstancedXXX+140)
03-07 10:37:55.592: I/DEBUG(267):     #06  pc 00049fd7  /system/vendor/lib/egl/libGLESv2_adreno.so (core_glDrawElements+10)
03-07 10:37:55.592: I/DEBUG(267):     #07  pc 00039767  /system/vendor/lib/egl/libGLESv2_adreno.so (glDrawElements+28)
03-07 10:37:55.592: I/DEBUG(267):     #08  pc 003cdbb4  /data/app-lib/com.bla.bla/libunity.so (GLES2VBO::DrawInternal(int, int, ChannelAssigns const&, void*, unsigned int, GfxPrimitiveType, unsigned int, unsigned int, unsigned int)+400)
03-07 10:37:55.592: I/DEBUG(267):     #09  pc 003ce754  /data/app-lib/com.bla.bla/libunity.so (GLES2VBO::DrawVBO(ChannelAssigns const&, unsigned int, unsigned int, GfxPrimitiveType, unsigned int, unsigned int)+132)
03-07 10:37:55.592: I/DEBUG(267):     #10  pc 003b68d8  /data/app-lib/com.bla.bla/libunity.so (ThreadedVBO::DrawVBO(ChannelAssigns const&, unsigned int, unsigned int, GfxPrimitiveType, unsigned int, unsigned int)+508)
03-07 10:37:55.592: I/DEBUG(267):     #11  pc 001f47b0  /data/app-lib/com.bla.bla/libunity.so (DrawUtil::DrawVBOMeshRaw(VBO&, Mesh&, ChannelAssigns const&, int, unsigned int)+104)
03-07 10:37:55.592: I/DEBUG(267):     #12  pc 001f4824  /data/app-lib/com.bla.bla/libunity.so (DrawUtil::DrawMeshRaw(ChannelAssigns const&, Mesh&, int)+60)
03-07 10:37:55.592: I/DEBUG(267):     #13  pc 0015ec34  /data/app-lib/com.bla.bla/libunity.so (MeshRenderer::Render(int, ChannelAssigns const&)+92)
03-07 10:37:55.592: I/DEBUG(267):     #14  pc 001e4ae0  /data/app-lib/com.bla.bla/libunity.so (BatchRenderer::Flush()+116)
03-07 10:37:55.592: I/DEBUG(267):     #15  pc 000eba48  /data/app-lib/com.bla.bla/libunity.so (ForwardShaderRenderLoop::PerformRendering(ActiveLight const*, RenderTexture*, ShadowCullData const&, bool, bool, bool)+1964)
03-07 10:37:55.592: I/DEBUG(267):     #16  pc 000ed0f8  /data/app-lib/com.bla.bla/libunity.so (DoForwardShaderRenderLoop(RenderLoopContext&, dynamic_array<RenderObjectData, 4u, (MemLabelIdentifier)53>&, bool, bool, RenderTexture*, ActiveLights&, bool, bool)+3624)
03-07 10:37:55.592: I/DEBUG(267):     #17  pc 000f7500  /data/app-lib/com.bla.bla/libunity.so (DoRenderLoop(RenderLoop&, RenderingPath, CullResults&, bool)+1436)
03-07 10:37:55.592: I/DEBUG(267):     #18  pc 000fc3dc  /data/app-lib/com.bla.bla/libunity.so (Camera::DoRender(CullResults&, void (*)(Camera&, RenderLoop&, CullResults&), int)+284)
03-07 10:37:55.592: I/DEBUG(267):     #19  pc 00103854  /data/app-lib/com.bla.bla/libunity.so (Camera::Render(CullResults&, int)+260)
03-07 10:37:55.592: I/DEBUG(267):     #20  pc 001284d4  /data/app-lib/com.bla.bla/libunity.so (RenderManager::RenderCameras()+240)
03-07 10:37:55.592: I/DEBUG(267):     #21  pc 00288490  /data/app-lib/com.bla.bla/libunity.so (PlayerRender(bool)+144)
03-07 10:37:55.592: I/DEBUG(267):     #22  pc 002890b0  /data/app-lib/com.bla.bla/libunity.so (PlayerLoop(bool, bool, IHookEvent*)+2596)
03-07 10:37:55.592: I/DEBUG(267):     #23  pc 003ff820  /data/app-lib/com.bla.bla/libunity.so (UnityPlayerLoop()+712)
03-07 10:37:55.592: I/DEBUG(267):     #24  pc 004043e0  /data/app-lib/com.bla.bla/libunity.so (nativeRender(_JNIEnv*, _jobject*)+80)
03-07 10:37:55.592: I/DEBUG(267):     #25  pc 00020bcc  /system/lib/libdvm.so (dvmPlatformInvoke+112)
03-07 10:37:55.592: I/DEBUG(267):     #26  pc 00051927  /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)+398)
03-07 10:37:55.592: I/DEBUG(267):     #27  pc 0002a060  /system/lib/libdvm.so
03-07 10:37:55.592: I/DEBUG(267):     #28  pc 00031510  /system/lib/libdvm.so (dvmMterpStd(Thread*)+76)
03-07 10:37:55.592: I/DEBUG(267):     #29  pc 0002eba8  /system/lib/libdvm.so (dvmInterpret(Thread*, Method const*, JValue*)+184)
03-07 10:37:55.592: I/DEBUG(267):     #30  pc 00063e75  /system/lib/libdvm.so (dvmCallMethodV(Thread*, Method const*, Object*, bool, JValue*, std::__va_list)+336)
03-07 10:37:55.592: I/DEBUG(267):     #31  pc 00063e99  /system/lib/libdvm.so (dvmCallMethod(Thread*, Method const*, Object*, JValue*, ...)+20)

11
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 07, 2014, 04:15:03 AM »
32 bit buffer setting was not helpful.

12
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 06, 2014, 11:54:08 AM »
Many of our user report this bug with Samsung Galaxy S4 and Samsung Galaxy Note3. The crash occurs after few seconds (30s maybe after Start).

13
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 06, 2014, 11:22:26 AM »
No

14
NGUI 3 Support / Re: Crash occurs in kitkat (under opengl 2.0)
« on: March 06, 2014, 05:35:15 AM »
Here is the same question on Unity Answers:

http://answers.unity3d.com/questions/655219/crash-on-opengl-es-30-device.html

Crash-log (NGUI 3.5.1):

java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 4.3.4f1
Device model : samsung GT-I9505
Device fingerprint: samsung/jfltexx/jflte:4.4.2/KOT49H/I9505XXUFNB8:user/release-keys

Caused by: java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 7e007000
Build fingerprint: 'samsung/jfltexx/jflte:4.4.2/KOT49H/I9505XXUFNB8:user/release-keys'
Revision: '11'
pid: 31218, tid: 31235, name: UnityMain >>> com.bla.bla <<<
r0 7e007000 r1 7dd32050 r2 000006c0 r3 435c0000
r4 000006c0 r5 7896c994 r6 7e007000 r7 7dd32010
r8 000006c0 r9 00000001 sl 7dd32280 fp 00000001
ip 00000010 sp 7896c910 lr 00000280 pc 4013525c cpsr 0000000b

at libc.__memcpy_base(__memcpy_base:227)
at libGLESv2_adreno.rb_memcpy(rb_memcpy:282)
at libGLESv2_adreno.rb_vbo_cache_buffer(rb_vbo_cache_buffer:320)
at libGLESv2_adreno.cache_vbo_attrib(cache_vbo_attrib:298)
at libGLESv2_adreno.0004962d(Native Method)
at libGLESv2_adreno.core_glDrawElementsInstancedXXX(core_glDrawElementsInstancedXXX:140)
at libGLESv2_adreno.core_glDrawElements(core_glDrawElements:10)
at libGLESv2_adreno.glDrawElements(glDrawElements:28)
at libunity.0035a918(Native Method)
at libunity.0035cca0(Native Method)
at libunity.0033d438(Native Method)
at libunity.002257d4(Native Method)
at libunity.0022583c(Native Method)
at libunity.001f2478(Native Method)
at libunity.000dc690(Native Method)
at libunity.000e1480(Native Method)
at libunity.000e6e2c(Native Method)
at libunity.000f07c8(Native Method)
at libunity.0010d584(Native Method)
at libunity.001128a8(Native Method)
at libunity.0027a290(Native Method)
at libunity.0028486c(Native Method)
at libunity.003a208c(Native Method)
at libunity.003a21e8(Native Method)
at libdvm.dvmPlatformInvoke(dvmPlatformInvoke:112)
at libdvm.dvmCallJNIMethod(unsigned int const*, JValue*, Method const*, Thread*)(dvmCallJNIMethod:398)
at libdvm.0002a060(Native Method)
at libdvm.dvmMterpStd(Thread*)(dvmMterpStd:76)
at libdvm.dvmInterpret(Thread*, Method const*, JValue*)(dvmInterpret:184)
at libdvm.dvmCallMethodV(Thread*, Method const*, Object*, bool, JValue*, std::__va_list)(dvmCallMethodV:336)
at libdvm.dvmCallMethod(Thread*, Method const*, Object*, JValue*, ...)(dvmCallMethod:20)
at libdvm.00058b6b(Native Method)



15
NGUI 3 Support / Re: Long Popup List
« on: June 14, 2013, 02:26:30 AM »
Thank you! Yes, that was the problem. You saved my day  ;).

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