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NGUI 3 Support / Re: [workaround] 3.4.8 Blurred UI if Anchor is set to target's center
« on: February 12, 2014, 05:04:03 AM »
This workaround is ineffective if you have a sprite's or label's edge anchored to the centre of a resizeable widget. (UIDragResize)
And this looks rather hacky
And this looks rather hacky
- if(!Screen.fullScreen) if(Screen.width%2!=0 || Screen.height%2!=0) {
- Screen.SetResolution(
- Screen.width%2!=0?Screen.width-1:Screen.width,
- Screen.height%2!=0?Screen.height-1:Screen.height,
- Screen.fullScreen);
- }