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NGUI 3 Support / Re: Detect widget collision
« on: March 17, 2015, 03:33:54 AM »
Interesting. I think I will look for another way to design this.
Actually I tried something different and it works for now. My collisions are handled by the map objects invisible markers (on which NGUI anchors to) and my click/drag/etc by NGUI.
But I am curious about your idea to not use UIRoot at all. Is is a best practice with NGUI ??
Actually I tried something different and it works for now. My collisions are handled by the map objects invisible markers (on which NGUI anchors to) and my click/drag/etc by NGUI.
But I am curious about your idea to not use UIRoot at all. Is is a best practice with NGUI ??