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NGUI 3 Support / Sprite Atlas Transparency Issues
« on: December 27, 2017, 12:58:06 AM »
I am having difficulties with my sprite transparencies. In some cases, I am getting artifacts.
In other cases, the transparency is correct in the scene window before execution, but not in the game or scene window at run time
I am uploading some images. Any insight would be appreciated.
I am using what I believe is the latest version of NGUI. I am running Unity 2017.1.1f1.
I have tried re-importing my images and toggling the Alpha is transparent flag as well.
There are effectively two issues:
1. Artifacts appearing where there should be transparency.
2. Lack of transparency, and getting black.
In all cases the images as PNG files with transparency in them.
I have enclosed some screen captures.
Thank you in advance
In other cases, the transparency is correct in the scene window before execution, but not in the game or scene window at run time
I am uploading some images. Any insight would be appreciated.
I am using what I believe is the latest version of NGUI. I am running Unity 2017.1.1f1.
I have tried re-importing my images and toggling the Alpha is transparent flag as well.
There are effectively two issues:
1. Artifacts appearing where there should be transparency.
2. Lack of transparency, and getting black.
In all cases the images as PNG files with transparency in them.
I have enclosed some screen captures.
Thank you in advance