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Topics - taishsoft

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NGUI 3 Support / Camera depth Problems
« on: October 23, 2012, 04:48:13 AM »
1.In example 8,why the depth of "view camera" must be 2,my mean is why the depth of view camera must be higher than the depth of 2D UI.Is that any way to set the depth of "view camera" same as 2D UI.
2.In my project,I create many View Camera in order to set the layers.For example:
view camera 1:HUD-----depth 1
view camera 2:window-----depth 2
view camera 3:message box-----depth 3
view camera 4:tips-----depth 4
My problem is:the  efficiency is very low because of too many cameras,how to solve this?

2
Should I have to enlarge the boxcollider of button?

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NGUI 3 Support / UIAtlas too large!!!!
« on: April 12, 2012, 02:46:14 AM »
Hi,ArenMook
  First congratulations on your new site!
  Then I have the question which posted before,that is:how to reduce the atlas size.When I compress the atlas by using "RGBA Compressed PVRTC 4 bits",the effect in game is pretty bad,especially  atlas has the transparent sprite.And another question is it can't be compressed until it is square.

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