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NGUI 3 Support / UISprite: virtual fill functions?
« on: April 18, 2013, 10:32:04 AM »
Hello!
Could you please make UISprite fill functions (SimpleFill, SlicedFill etc) virtual? I want to create custom sprites derived from UISprite, so it would be very usefull.
By the way, why was OnUpdateUVs removed? It is also needed for custom sprites.
Could you please make UISprite fill functions (SimpleFill, SlicedFill etc) virtual? I want to create custom sprites derived from UISprite, so it would be very usefull.
By the way, why was OnUpdateUVs removed? It is also needed for custom sprites.
