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Topics - Haim

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1
NGUI 3 Support / support for right to left input
« on: December 05, 2013, 12:03:00 PM »
does NGUI support right to left input?
i can type hebrew strings but the words flipped. and script to fix this?

2
NGUI 3 Support / Mobile screens, fixedonmobile and GUI element positions...
« on: December 04, 2013, 04:27:14 AM »
by using NGUI i though i have solved all my screen size problems by using FixedOnMobile.
after testing my game on galaxy S4 and some tablets and everything seems to be fine, i got slap in my face when i saw some screen shots of my game from LG g2 device. some of the NGUI element was really off screen while buttons from "easyButton" was placed just fine.

i was assuming that NGUI calculate the screen size and anchors should make sure that everything will stay where i left them more or less but i guess i was wrong?

should i use more then one anchor on nested objects (one for left and other for bottom ... for example) to make sure element will stick to place on every screen size? (is that even possible? )


3
NGUI 3 Support / what the "Professional" in version 3.0.6 stand for?
« on: November 20, 2013, 04:59:05 AM »
is this new version other then one i bought from the asset store?

thanks.

4
NGUI 3 Support / NguiTools.Setactive work on editor but not on device.
« on: November 12, 2013, 03:22:18 PM »
Hello,

i'm creating a pause menu which suppose to appear  when i press the pause button and disappear when i press again.
for this i'm getting the widget container that hold my pause items and set it active\not active with:
  1. NGUITools.SetActive (MenuGui,showgui);
(when MenuGui hold the widget and showgui hold the bool state)

as the title said, it works fine in the editor but not on my android device.
any idea why?
any other way to achieve this?
and, if we are here, any known issues with Unity 4.3 that i need to be aware of?

thanks,

Haim.

5
NGUI 3 Support / error when update to version 3.0.3
« on: October 26, 2013, 10:11:11 AM »
Hi,

i update NGUI to the latest version via the asset store.
the package inside still say it 3.0.2 but the read me said 3.0.3 so i thought it a mistake....
any way, i installed the pacjage and now i have an error:

  1. Assets/NGUI/Scripts/Interaction/UIInputValidator.cs(31,49): error CS1061: Type `UIInput' does not contain a definition for `validator' and no extension method `validator' of type `UIInput' could be found (are you missing a using directive or an assembly reference?)
  2.  

what should i do to fix this? (beside rollback to 3.0.2...)

thanks.

6
NGUI 3 Support / UIToggle... how to use?
« on: October 12, 2013, 12:50:48 PM »
Hi,

i'm kind of new to NGUI, i want to create menu with radio selection and i found out that i need to use UItoggle for this.
so i managed to create the menu structure but i don't know how to read the values of it.
means, i don't know how to check which option i selected...

can anyone help with sample code?

thanks!

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