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Topics - Nezabyte

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NGUI 3 Support / Anchoring a UIPanel vs anchoring a UIWidget ?
« on: January 08, 2014, 02:40:08 PM »
I'm in the process of learning the new anchoring system via 3.0.8 f7, and there's one thing that I'm still a bit confused about. Through my experiments, it seems that you can't anchor a UIPanel to the UIRoot, but you can anchor a UIWidget to it. If I try to anchor a UIPanel, the yellow relative lines all go to the center. If I use the deprecated UIAnchor script, I can make it behave as desired. Is this intentional?


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NGUI 3 Support / 3.0.6 OnClick() last hit issue
« on: November 25, 2013, 07:26:42 PM »
We upgraded to the latest version of NGUI, and for some reason the last hit is now "UI Root (2D)" despite the UICamera debugger saying the last hit was "Button_Spawn".

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NGUI 3 Support / Radial menu
« on: August 14, 2013, 08:24:40 AM »
I would like to create a radial menu with NGUI. What would be a good starting point to implement this behavior?

I'm thinking I could have the 2D radial menu as part of the scene and move around as needed like the Tooltip object, but I'm not sure about adding menu options with sprites dynamically and in a circular shape around a 3D object in the scene.

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NGUI 3 Support / For UITooltip, how is OnTooltip() called?
« on: August 14, 2013, 06:05:12 AM »
I'm working on implementing an inventory system and am studying all the connections involved for "Example X - Character". There is a function called "OnTooltip", but I didn't see anything referencing it in MonoDevelop. What is calling that function?

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