Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Caio.Lib

Pages: [1]
NGUI 3 Support / NGUI 3.6.4 - WP8 - UIInput
« on: June 03, 2014, 09:27:28 AM »

I'm having problem with UIInput in WP8 after updating NGUI.
UIInput OnChange is firing but UIInput.current.value is empty and when I type, nothing shows in the UIInput's label property.
It's working fine in Editor and was working fine before.

BTW: I updated NGUI. The Read Me name is ReadMe - 3.6.2 but in Editor's Help it shows NGUI Documentation (v.3.6.1) is that right?

Thank you!

NGUI 3 Support / Unity's Sprite between NGUI layers
« on: March 24, 2014, 08:51:55 AM »
I read some posts but still don't get how can I sort different 'areas' using z-depth.
I'm using UISprite for background ( because is Tiled ) -> Unity's Sprites -> NGUI for HUD.
My GameObjects are organized like this:

2D ( Empty - Z:0 )
-Player ( Unity's Sprite - Z:-1 )
-Main Camera ( Depth Only - Depth: 1 - Size:3.8 - Layer:Default )
NGUI ( UIRoot - UIPanel [ Explicit:3000 ] - Z:0 )
-HUD Camera ( Depth Only - Depth: 1 - Size:1 - Layer:HUD )
-Background Panel ( UIPanel [ Explicit:3000 ] - Z:0 )
--Background ( UISprite - Z:0 )
-HUD Panel ( UIPanel [ Explicit:4000 ] - Z:-3 )

The only problem is that i can't see Unity's Sprites between the layers.
How could I solve this?
I read about using another camera, but how it would affect performance? What is the best approach?
Thank you!

NGUI 3 Support / UI2DSprite + Animator
« on: March 12, 2014, 09:03:04 PM »
How could I use Unity's Animation with UI2DSprite instead of adding frames using UI2DSprite Animation?
For now I'm using Unity's Sprite with Animator component. I'm trying to use Animations with NGUI because is easier to deal with multiples resolutions.
Thank you!

NGUI 3 Support / UIInput On Change
« on: February 27, 2014, 08:13:53 PM »
I would like to know how can i use on change event from UI Input. Can i use it in the same way i can use on submit?
I'm doing a form when players can only continue after fill out the fields, but I'm using UI Button Keys to change controls and if player change control using arrow keys i don't receive on Submit event.
Thank you!

Pages: [1]