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Other Packages / HUD Values Stacking
« on: May 12, 2015, 08:06:05 PM »
Hello,
I was wondering is it possible to disable that feature of letting the HUD system, calculating added values, and add them in one value, for example I want my script to be able to call the HUDText.Add(....); quickly adding 16 Damage for example, and still not to display 16 ... 32 ... 48....64...
instead I want to see : 16 16 16 16 16 16 16....
Guide me please.
I was wondering is it possible to disable that feature of letting the HUD system, calculating added values, and add them in one value, for example I want my script to be able to call the HUDText.Add(....); quickly adding 16 Damage for example, and still not to display 16 ... 32 ... 48....64...
instead I want to see : 16 16 16 16 16 16 16....
Guide me please.