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NGUI 3 Support / Bug: NullReferenceException after LoadLevelAdditive on iOS
« on: July 02, 2014, 12:41:34 AM »
I seem to be having the same issue as this forum post in iOS with stripping enabled:
http://www.tasharen.com/forum/index.php?topic=3277.0
Our game requires stripping, so if that is the issue I'm not sure how to solve it. It also seems to happen after a LoadLevelAdditive.
Here is my exact error in xCode:
http://www.tasharen.com/forum/index.php?topic=3277.0
Our game requires stripping, so if that is the issue I'm not sure how to solve it. It also seems to happen after a LoadLevelAdditive.
Here is my exact error in xCode:
- NullReferenceException
- at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0
- at UIDrawCall.get_cachedTransform () [0x00000] in <filename unknown>:0
- at UIPanel.UpdateDrawCalls () [0x00000] in <filename unknown>:0
- at UIPanel.LateUpdate () [0x00000] in <filename unknown>:0