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Other Packages / FOW - Dynamic Objects
« on: June 08, 2014, 07:10:55 AM »
Hi!
We have a procedural generated level (new geometry is added as the player moves throughout).
As of right now the geometry does not appear to be effecting the fow at all! Do we need to make a specific method call to get it to work?
Cheers,
Myles
We have a procedural generated level (new geometry is added as the player moves throughout).
As of right now the geometry does not appear to be effecting the fow at all! Do we need to make a specific method call to get it to work?
Cheers,
Myles