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NGUI 3 Support / Animating sprite fill and color does not work
« on: August 19, 2014, 07:34:35 AM »
Hello There
I am creating short tutorial animations explaining the basics of a game. For this I am using the same NGUI sprites as the sprites in the working ingame interface except these sprites have no functional logic attached to them.
I am using mecanim to animate al the tutorial events. The problem is when I want to color a sprite or change a fill setting of a sprite using the animation editor, this does not get animated. The panel is not checked as being static...
Does anybody know if this is a known issue?
I am creating short tutorial animations explaining the basics of a game. For this I am using the same NGUI sprites as the sprites in the working ingame interface except these sprites have no functional logic attached to them.
I am using mecanim to animate al the tutorial events. The problem is when I want to color a sprite or change a fill setting of a sprite using the animation editor, this does not get animated. The panel is not checked as being static...
Does anybody know if this is a known issue?