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NGUI 3 Support / Slider with Custom Shader
« on: August 21, 2015, 01:33:49 PM »
Attached is a screenshot from a shader I've made for a healthbar. It is a very simple shader/mesh effect, using distorted UV coords and a panner.
Is it at all possible to use such a shader and a custom mesh as a slider with the default NGUI classes? If not, what would be the best way to implement this visual effect so that it works as an NGUI widget/slider?
Is it at all possible to use such a shader and a custom mesh as a slider with the default NGUI classes? If not, what would be the best way to implement this visual effect so that it works as an NGUI widget/slider?