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Misc Archive / Pro Inventory for NGUI
« on: December 25, 2014, 11:42:52 PM »
Hello guys, it is my pleasure to present to you a solid inventory system solution for this great Interface System.
Introduction Video:
https://www.youtube.com/watch?v=K0FQHqKv0qw
Demo Scene:
https://dl.dropboxusercontent.com/u/72442792/pro%20Inventory%20for%20NGUI.html
You know what you need and here is what the Pro Inventory for NGUI currently has to offer:
- High Performance
- Mobile Friendly (Thanks to NGUI)
- Fully integrated with NGUI
- Interface Independent (Easy to Customize using NGUI Power)
- Inventory can be placed on any NGUI Panel (Including Scroll Views)
- Multiple Inventory Systems can be made (Thinking of a Multiplayer Game, this is it)
- Drag and Drop System (Configurable Icon Size thanks to NGUI)
- Items Stacking
- Items Swapping
- Unique Items (Perhaps you can only carry one of a kind)
- Options Window (USE, DELETE, INSPECT) (This can be turned off)
- Tool Tip Window when hovering over items in the inventory (This can be turned off)
- Picking up items is available in 2 ways (Touching, PickUp Window, Clicking) Clicking is in development
- PickUp Window (Can be set for different items)
- Warning System (Inventory is full? Can’t carry that Item?)
- Customizable Containers
- Easy to use and implement Combination System (Make your own recipes)
- NO CODE NEEDED to use the features above
- Easy to understand and modify code (Fully Commented and Reliable)
- Easy to use items, via sendMessage (Make your own functions)
Here is what I'm working on right now:
- Inspecting Window (3D Inspection of items)
- Bank (Easy to use and Customizable)
- Spells Bar
- Stores and Currency
- Character Customization Panel
- Custom Editor on Unity ToolBar
Including:
• Item Creation (Currently done manually)
• Inventory Creation (Currently done through Prefabs and normal Inspector)
• Combination Utility (Currently done in the inspector)
Notice: NGUI was only used for interface purposes, none of the features were reused or inherited from NGUI’s Inventory Scene.
The asset is not on the asset store yet as I just finished the documentation, but will be soon enough.
The price will be 15 dollars for the first month, will increase when the new features are done.
What do you think would be a fair price???
Get it quickly and save some development time to see your game out.
I hope you like it and enjoy it.
I'm also opened for comments, reviews or anything to improve the asset.
Thanks to you all and to Tasharen for the great UI system!
Introduction Video:
https://www.youtube.com/watch?v=K0FQHqKv0qw
Demo Scene:
https://dl.dropboxusercontent.com/u/72442792/pro%20Inventory%20for%20NGUI.html
You know what you need and here is what the Pro Inventory for NGUI currently has to offer:
- High Performance
- Mobile Friendly (Thanks to NGUI)
- Fully integrated with NGUI
- Interface Independent (Easy to Customize using NGUI Power)
- Inventory can be placed on any NGUI Panel (Including Scroll Views)
- Multiple Inventory Systems can be made (Thinking of a Multiplayer Game, this is it)
- Drag and Drop System (Configurable Icon Size thanks to NGUI)
- Items Stacking
- Items Swapping
- Unique Items (Perhaps you can only carry one of a kind)
- Options Window (USE, DELETE, INSPECT) (This can be turned off)
- Tool Tip Window when hovering over items in the inventory (This can be turned off)
- Picking up items is available in 2 ways (Touching, PickUp Window, Clicking) Clicking is in development
- PickUp Window (Can be set for different items)
- Warning System (Inventory is full? Can’t carry that Item?)
- Customizable Containers
- Easy to use and implement Combination System (Make your own recipes)
- NO CODE NEEDED to use the features above
- Easy to understand and modify code (Fully Commented and Reliable)
- Easy to use items, via sendMessage (Make your own functions)
Here is what I'm working on right now:
- Inspecting Window (3D Inspection of items)
- Bank (Easy to use and Customizable)
- Spells Bar
- Stores and Currency
- Character Customization Panel
- Custom Editor on Unity ToolBar
Including:
• Item Creation (Currently done manually)
• Inventory Creation (Currently done through Prefabs and normal Inspector)
• Combination Utility (Currently done in the inspector)
Notice: NGUI was only used for interface purposes, none of the features were reused or inherited from NGUI’s Inventory Scene.
The asset is not on the asset store yet as I just finished the documentation, but will be soon enough.
The price will be 15 dollars for the first month, will increase when the new features are done.
What do you think would be a fair price???
Get it quickly and save some development time to see your game out.
I hope you like it and enjoy it.
I'm also opened for comments, reviews or anything to improve the asset.
Thanks to you all and to Tasharen for the great UI system!