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NGUI 3 Support / Re: NGUI VR Best practices?
« on: February 13, 2017, 03:45:53 AM »
Thanks for the reply,
So I'll continue on my path with he GUI attached to the camera.
I can see that making the modifications to the shader breaks clipping, are there further modifications that can be made to make it work or is it a matter of splitting the gui by material/shader?
Cheers
Stefan
So I'll continue on my path with he GUI attached to the camera.
I can see that making the modifications to the shader breaks clipping, are there further modifications that can be made to make it work or is it a matter of splitting the gui by material/shader?
Cheers
Stefan