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NGUI 3 Documentation / Re: Property Binding (data binding)
« on: January 27, 2015, 05:52:12 PM »Thx Coeing, looks like interesting, but I prefer to keep focus on my actual framework (StrangeIoC).
Alright, no problem

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Thx Coeing, looks like interesting, but I prefer to keep focus on my actual framework (StrangeIoC).
It has already been included over a month ago. As mentioned, you can specify it on the panel when the render queue is set to explicit.
@makeshiftwings: Sounds like I should add some different float comparison logic in some places.
I just notice this.
I think UISlider should support radial sprites.
Doing the script isn't hard, but IMO should support it.
I am having this issue. The only two atlases are the background of the dialog and the popup list (same atlas) and the atlas for the font.
Some of the text from the dialog is showing in front of the text entries of the PopupList. Adjusting the Z of the popup list doesn't seem to help.