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NGUI 3 Support / 2.5D GUI?
« on: April 16, 2014, 06:33:23 AM »
Hey Tasharen,
first thank you for all the effort on this forum and creating the tools
Maybe I missed something but I haven't seen such an example anywhere so I am just asking.
How can I achieve a GUI which draws Icons in 3D space but which always have the same scale on screen?
So if I make a 3D GUI then the widgets are static for sure and do not "look at" the camera.
I did this in the past with simple sprites and could use the same methods to orient and scale the widgets according to the camera, but I just ask if there already is a function for that in NGUI.
Like this one:
first thank you for all the effort on this forum and creating the tools
Maybe I missed something but I haven't seen such an example anywhere so I am just asking.
How can I achieve a GUI which draws Icons in 3D space but which always have the same scale on screen?
So if I make a 3D GUI then the widgets are static for sure and do not "look at" the camera.
I did this in the past with simple sprites and could use the same methods to orient and scale the widgets according to the camera, but I just ask if there already is a function for that in NGUI.
Like this one: