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NGUI 3 Support / Re: NGUI3.0.5 confuses perforce source control
« on: January 14, 2014, 12:08:53 PM »
I just did a couple of test that might help;
- Open project using NGUI 3, select "main" scene, run it and close project : 57 different prefab, meta and mat files checked out, 56 were unchanged but in one material file the texture guid had changed
- Open same project, select "main" scene and close it straight away without running : 8 files checked out, 4 had changes in width and/or height
- Opened a project which does not use NGUI at all; ran, selected different scenes etc. and then closed : no checkouts...