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Messages - SonarJetLens

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NGUI 3 Support / Re: NGUI3.0.5 confuses perforce source control
« on: January 14, 2014, 12:08:53 PM »
I just did a couple of test that might help;
  • Open project using NGUI 3, select "main" scene, run it and close project : 57 different prefab, meta and mat files checked out, 56 were unchanged but in one material file the texture guid had changed
  • Open same project, select "main" scene and close it straight away without running : 8 files checked out, 4 had changes in width and/or height
  • Opened a project which does not use NGUI at all; ran, selected different scenes etc. and then closed : no checkouts...

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NGUI 3 Support / Re: NGUI3.0.5 confuses perforce source control
« on: January 13, 2014, 06:52:06 AM »
I can confirm that we're having the same problem; since we upgraded large numbers of prefabs are being automagically checked out when opening a project in Unity (without doing anything to it) - some can be "revert unchanged", some can not as the first poster pointed out.
It's a real pain in the back side tbh, can we provide any more information to help you identify the cause?

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