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Messages - sulbon

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1
Thank you ArenMook and Nicki. [ExecuteInEditMode] works.  ;D

2
Hi Nicki, I think I didn't make the question clear.

The 'Update' and 'LateUpdate' are called every frame when Application is playing. It is for sure and I can totally see it.

What I don't see is what magic triggers the UIPanel.LateUpdate not during Game-Running, but when the Animation is editing(in Animation Tab).

3
 >:(

But the 'LateUpdate' in my script on the same GameObject(with UIPanel) is not called.

Could somebody tell my why?

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