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NGUI 3 Support / Fonts fuzzy (fixed)...2.6.2
« on: June 16, 2013, 10:11:06 PM »
Hi,
If your fonts go all fuzzy on you with the latest update(like it did to me), just make sure your font text isn't being compressed (i.e. click on your font atlas) and set it to Advanced/Non Power of 2/No mip maps/Clamp/Bilinear ..override for iPhone(other devices) to RGBA 16 bit.
I also went ahead and changed the shader for the material to dynamic font. Not sure if that's the right thing to do but it made sense.
Sharing is caring..;P
If your fonts go all fuzzy on you with the latest update(like it did to me), just make sure your font text isn't being compressed (i.e. click on your font atlas) and set it to Advanced/Non Power of 2/No mip maps/Clamp/Bilinear ..override for iPhone(other devices) to RGBA 16 bit.
I also went ahead and changed the shader for the material to dynamic font. Not sure if that's the right thing to do but it made sense.
Sharing is caring..;P