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NGUI 3 Support / Animation seems to skip to end on iPad1
« on: December 13, 2013, 09:26:28 AM »
Hey guys
I have several animated NGUI object hierarchies which play perfectly on the desktop. But on my iPad1 the animation seems to instantly skip all of the keyframes and appear in the final stage. This happens instantly, there is no lag or drop in FPS.
My animation is triggered simply by enabling the root GUI object. The animator component (as per default) automatically plays the animation from the start each time the game object is enabled.
Any ideas as to why this is happening? or things to look for?
Cheers!
I have several animated NGUI object hierarchies which play perfectly on the desktop. But on my iPad1 the animation seems to instantly skip all of the keyframes and appear in the final stage. This happens instantly, there is no lag or drop in FPS.
My animation is triggered simply by enabling the root GUI object. The animator component (as per default) automatically plays the animation from the start each time the game object is enabled.
Any ideas as to why this is happening? or things to look for?
Cheers!



