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NGUI 3 Support / Re: How to drop atlas's file size?
« on: January 31, 2015, 09:23:19 PM »Best way to reduce your atlas size is to not bake everything. Have a 400x150 button? Don't bake it. Use 9-slicing. 9-slicing and overlapping multiple sprites to create a more complex looking image is pretty easy to do, but it does involve using your imagination better to see what can be split up and how.
Windward uses a single 1024x1024 texture for all of its UI elements, except country flags which are on a separate texture.
9-slicing? So slice original 400x150 button to 9 pieces, and later make 9 sprites ngui object in game, and assign 9 pieces individually to there?
And how deal about card illustration (I am using 500 * 400 size card) sort of things that can't be sliced.
