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TNet 3 Support / Make the server host
« on: October 15, 2013, 09:09:54 AM »
Is there anyway to make the server computer host for any channel that is created?
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1. Do i need to have 50 "servers" running ?No, you only need one server.
2. How do i say that player 1 plays with player 3 and player 2 plays with player 4, and so on?You have to make channels for each one to join. Let's say player 1 is in channel 1, then player 3 would have to join channel 1 and so on, then you could be in the same scene at the same server.
! and thanks for the fast reply, but got another problem now.. Somehow the latest person who joins the game can controll both of the object meanwhile the first one can't controll anyone. I thought the "TNManager.isThisMyObject" would solve it, i'm using the "TNAutoCreate" to create the player that will say. Both objects gets the same moveDirection
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