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NGUI 3 Support / Re: Fonts on IOS NGUI
« on: November 30, 2012, 01:23:48 AM »
I've had this problem. I found the Unity4 project upgrade seems to reset atlas textures. I just changed the Texture Type to GUI / Truecolor.
Make sure your Target resolution is correct for the target platform tho too. I only have a iPad2 so was using standard under Unity3.5.6, which is iPad 1024x768 on an iPad3. If you set it to Native and the texture is not hi resolution enough you will get rejected due to blurry textures.
This has changed in Unity4 with more options but I *hope* the iPad 769p is the same as the Pre-Unity4 standard setting.
Make sure your Target resolution is correct for the target platform tho too. I only have a iPad2 so was using standard under Unity3.5.6, which is iPad 1024x768 on an iPad3. If you set it to Native and the texture is not hi resolution enough you will get rejected due to blurry textures.
This has changed in Unity4 with more options but I *hope* the iPad 769p is the same as the Pre-Unity4 standard setting.