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TNet 3 Support / Re: TNServer Use / Explanation
« on: June 07, 2017, 02:49:55 PM »
Also, even though my games are getting registered on my Lobby server, when using the TNTcpLobbyClient class on a GameObject and then checking the KnownServersList, I always receive a count of 0 even when I know there is an active registered game.
I don't receive any errors and I've made sure my ports are correct... Any ideas what I might be doing wrong?
I don't receive any errors and I've made sure my ports are correct... Any ideas what I might be doing wrong?