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NGUI 3 Documentation / Re: Localization system
« on: January 27, 2015, 07:47:58 AM »Yes, reference fonts. Look into that feature. You'll create an empty font prefab set to be a Reference, pointing to an actual font with data in it. All your labels will be using this Reference Font prefab. When loading your game, Resources.Load the appropriate font with data in it and set the reference font's value to point to it, thus automatically making your labels use the newly loaded font.
Yes! It works. It recalls me that UIAtlas also has the reference function. Thank you for the support and this handy GUI kit.